BorisFX Sequoia 2026.5.2 [WIN]

BorisFX Sequoia 2026.5.2

The world’s most renowned studios rely on Sequoia — now with a new ADM editor and Dolby Atmos rendering for immersive 3D audio productions. Broadcasters and top sound engineers trust its reliability, intuitive workflow, and flexible integration in the studio and live environment.
Hybrid Audio Engine
With its intelligent latency management, the Hybrid Audio Engine delivers uncompromising audio quality. Reduced response time when calculating track effects allows for live monitoring at lower latencies. In addition, the integrated High Latency Engine ensures more effective system utilization and the integration of sophisticated object, AUX & Surround functions. Create flawless 32-bit float recordings and achieve maximum precision at up to 384 kHz. Take advantage of unsurpassed clarity and detail on your most demanding projects.
Object-Based Editing
Every aspect of your audio project is in your hands with Sequoia’s object-based editing. Break your tracks into as many objects as you need and position them anywhere on the timeline. Every object has custom fades, effects, automations, and even routing. Object-based editing gives you real-time control over every parameter so that you can tweak, refine, and perfect your sound at the most granular level.
Mastering
The best mastering engineers in the world rely on Sequoia for their most important projects. Discover seamless workflows and diverse professional tools and functions, including object-based editing, artifact-free resampling algorithms, and multi-codec export. The greatest advantage of all? Sequoia simply sounds better. The high-performance audio engine delivers unparalleled sound.
Live and Classical Productions
When it comes to concert audio production, stability and reliability are of the utmost importance. Professionals such as Antony King work exclusively with Sequoia for track-intensive projects. Whether for pop, rock, or symphony orchestra, Sequoia effortlessly handles up to 512 inputs and offers consistent performance. It also offers innovative features such as multi-synchronous cut and source/destination editing.
Broadcast
Time and stability are crucial factors in broadcasting. That’s why major broadcasters such as ARD, ZDF, and Radio France rely on Sequoia and its direct and fast connection to the latest broadcast CMS and automation systems. The ultra-powerful audio engine allows material to be edited and directly broadcast to stations even while recording is in progress.

New features and changes in detail
11/05/2026 Sequoia 2026.5.2 Build 26234

Spatial panner / Surround
* [SEQD-1639] Abort loading of presets with message box when they don’t match the source configuration (mono/stereo)
* [SEQD-1306] Spatial panner undo for all project changes
* [SEQD-1332] Show track labels on hovering New option to show them permanently
Bugfixes
* [SEQD-1308] Center point jumped in angle symmetry mode
* [SEQD-1417] Issues with persistence of symmetry parameters in project
* [SEQD-1582] Update issues with spread parameter
* [SEQD-1516] Issues with multi-selection in channel views
* [SEQD-1485] Shift key did switch between draw mode timing/linear mode even when draw mode was not active
* [SEQD-1682] fix wrong size scaling in 3D view
* [SEQD-1638] stereo pan was only transferred to surround pan after switching routing from stereo master – not from submix busses or stereo outputs
* [SEQD-1436] some design issues for Spatial panner
* [SEQD-1468] Crash when adding surround plugins from mixer menu via Plug-in Browser
* [SEQD-1482] Possible wrong value range for Stereo pan edits (e.g. for dual pan)
* [SEQD-1482] Missing pan dialog update for right pan knob in mixer
* [SEQD-1432] Range issues with draw mode for object surround
* [SEQD-650] Bug fix for switching to plugin mode with multiple selected tracks in arranger
* [SEQD-1513] Stream Deck plug-in for remote control via OSC available in Elgato store, see program help for more info Adapted Default.osc settings for more useful default settings

Bugfixes Import / Export
* [SEQD-1151] Importing multiple interleaved files with same channel count created new folders no matter the user’s input
* [SEQD-966] Issues with “Export selected ranges” and existing files
* [SEQD-1031] File explorer filter All Media only showed WAV, MP3 and MP4 files
* [SEQD-1592] Possible “Internal error” message while bouncing
* [SEQD-1260] Issues with drag’n’drop from Digas
ADM Editing
* [SEQD-1498] Wrong layout of ADM editor submenu arrows
* [SEQD-1473] AUX send ordering issues in mixer when using track as ADM object
* [SEQD-1418] Issue with ADM undo after loading a project via command line (e.g. for double click in explorer)
Plug-ins / ARA
* [SEQD-1226] Plug-in dialog caption showed wrong slot number
* [SEQD- 1279] ARA update after changing project sample rate fixes previous fix was not complete
* [SEQD-991] ARA window was still open after project is closed
* [SEQD-1312] Multi channel issues for APU Reverb plug-ins
* [SEQD-1577] ARA: Dreamtonics Instrument X ARA editor preview audio was not played
* [SEQD-316] Renovator issues with resampled objects
* [SEQD-316] Renovator: Wrong memory warning with negative values ​​on systems with more than 16 GB RAM
* [SEQD-613] “Link markers to objects” for “Ripple delete” (Ctrl+Del ) didn’t work similar to object mode “Link one track to the right”
* [SEQD-715] Pasting pan settings on objects ignored surround settings
Undo
* [SEQD-784] Focus issues after closing menu search without selecting anything (e.g. causing wrong undo handling)
* [SEQD-1499] Undo of object volume changes was grouped for different objects
* [SEQD-1499] Wrong object selection after undo could cause wrong grouping of actions
* [SEQD-1306] Add some missing undo steps + improve their naming
AUX bypass
Downmix matrix
AUX bus creation in mixer
Hardware Controller / Eucon
* [SEQD-1437] Hardware controller crashes with channel or bank selection previous fix [SEQD-1142] was not covering all cases
* [SEQD-1419] Eucon: issues with track automation trim mode
* [SEQD-1347] Possible recording issues with HD sector sizes of 4096 bytes and above
* [SEQD-1660] Crashes with “Remove DC offset” command
* [SEQD-1497] Object editor: object FX order was not transferred correcrtly with copy&paste of plug-ins
* [SEQD-1709] fix monitoring section peakmeters
* [SEQD-1608] fix missing difference value in automation point drag tool tip
* [SEQD-1676] fix drawing issues when overview mode and marker lanes are active
* [SEQD-1473] “Show AUX sends” command was missing in context menu of empty AUX output slots in mixer
* [SEQD-1421] Issue with deleting last object plug-in in routing widget
* [SEQD-1596] Wrong “Auto save failed” display in status bar
* [SEQD-1597] Possible crash at program shutdown when using spatial panner and take lanes

Homepage:-https://borisfx.com/products/sequoia

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